AI Insights · Timothy · January 2022
Top 5 Arcade Sports Apps on Android in Algeria - Q4 2021
In Q4 2021, the top 5 arcade sports apps on Android in Algeria showcased varied performance in weekly downloads, revenue, and active users. Detailed insights from Sensor Tower reveal trends and fluctuations for each app.
In Q4 2021, the top 5 arcade sports apps on Android in Algeria demonstrated diverse performance trends across weekly downloads, revenue, and active users. Data from Sensor Tower provides a comprehensive view of how these apps fared throughout the quarter.
Tennis Clash: Multiplayer Game from Wildlife Studios saw fluctuating weekly downloads, starting strong with 13.3K in the week of October 4 and tapering off to 3.9K by early December, before a late surge to 9.4K in the week of December 20. The app experienced a peak in weekly revenue of $62 in mid-October, followed by a general decline, ending the year with $21 in the final week of December. Weekly active users reflected similar trends, peaking at 73.5K in mid-October and reaching 73.9K in the week of December 20.
Head Ball 2 - Online Soccer by Masomo Gaming had a notable increase in weekly downloads, rising from 6.5K at the end of September to 13.6K in mid-November. Revenue saw a gradual increase towards the end of the quarter, peaking at $32 in the week of December 20. Active users also showed growth, peaking at approximately 69.9K in mid-November.
Mini Football - Soccer Games from Miniclip.com had a strong finish to the quarter, with weekly downloads growing from 12.5K at the end of September to 14.3K by mid-December. However, revenue remained relatively low, peaking at $28 in early November. Weekly active users increased steadily, reaching a peak of 31.4K in the final week of December.
Captain Tsubasa: Dream Team by KLab showed modest growth in weekly downloads, climbing from 194 in late September to 644 by the end of December. Revenue spiked to $39 in mid-December before dropping back to zero. Active users saw a slight increase, peaking at 880 in the last week of December.
Golf Clash - Golfing Simulator from ELECTRONIC ARTS had stable but low weekly downloads, maintaining around 40 downloads per week throughout the quarter. Revenue remained minimal, peaking at $14 in the week of December 20. Active users showed a steady decline, ending the year at 155.
For more detailed insights and analytics, visit Sensor Tower.